There aren’t many things in life that are better than playing Dream team. Although its fun playing solo, it is way better playing in a league. The highs are much higher and the lows are heaps lower. We have all experienced the text bombardment after you’ve stuffed up a trade or chose the wrong captain; it’s relentless! It makes the bad score feel even worse. Obviously the gloat after a good week makes it all feel better again. So the league game supercharges dream team and makes it even more awesome.
We all play to win, but even the most competitive of beasts will find it hard to gloat after beating a Ghost ship. What’s a Ghost ship you ask? It’s a team that the coach put in before round one then forgot about and never touched again. They float through the season doing nothing but stink up your league. Occasionally this guy’s team will freakishly beat somebody early on but it’s not a common occurrence.
So for the funnest league play possible you want a competitive league, no Ghost ships, also no players who pick the best players in the AFL thinking that they automatically make great DTer’s. (Presti anyone?) This is the guy who will freakishly lose to the ghost ship. So all this begs the question, how do you introduce fresh DT blood into your league and have them play good enough to make it fun but not good enough to beat you?
It’s called ‘Selective information release’ or SIR. Just like in the backyard when you were a kid… if you wanted your little brother to play cricket with you you don’t just get the bat and tonk him for six after six after six, he would crack it and never play again. You have to milk it a bit…let him beat the edge, put a catch just out of his reach; give him just enough hope that he might get a bat! You will get much more backyard cricket this way. Likewise you need to drip feed information to your amateur league mate in much the same way. If you smash them every year they won’t want to come back so you want to get them playing at just high enough of a level to make the league fun but not enough that you will lose. Ideally you want them playing well enough that they are confident in gloating and pre season and bantering, even more awesomeness there!
So how do you do it?
Most Amateurs will pick a bench full of pricey players wasting loads of cash; I’m not scared to tell them about the cash cow philosophy, I’ll give them the ones everyone has, just not the Smokey ones. Most will also pick half a team of players from the team they follow. Again I’m not scared to tell them to cut it to 3, max. So once they know how a cash cow works and the structure of how a team should look you need to get selective. I like to suggest players that will give them a great point’s ride but will inevitably get injured, a sample of the highs and the lows of DT.
Our leagues last two Padawan learners have just turned Jedi. The addiction is there but not quite to the extent of making trades while on the toilet..…it’ll come. They were beating me for large periods of last season which meant I had to let them go off into the big wide world of DT alone this year. Even though I felt like a parent dropping his kid of at school for the first time, I did not hesitate in pulling down the shutters this season and giving away nothing, I mean, there is a league win at stake! Obi Wan was stupid enough to teach Anakin everything, that’s why he’s now but a hologram in the sky. If I do get beat there will be a small piece of me that bristles with pride but that will be gone as soon as the gloating arrives. At least I feel safe in the knowledge that they won’t turn to the dark side……….. ’Supercoach’.